
Render distance is increased to approximately 30,000 studs.Visible extra post-processing effects (sun rays and depth of field).Water reflects and refracts, and is now transparent.Render distance is increased to approximately 10,000 studs.Future lighting gets rendered far enough where it doesn't need to be mentioned any more.Render distance is increased to approximately 5,000 studs.Future lighting render distance significantly increased.High-resolution bloom and blur effects.The items mentioned above get increased except for texture filtering.Render distance is increased to approximately 3,000 studs.


Render distance cut back to approximately 500 studs (render distance is variable, however).No sun rays, depth of field, and low-quality neon/bloom and blur.The graphics settings found in the Roblox in-game settings. Mid-end computers can use a graphics level between 4 and 7, unless the game has many graphic intensive details. For low-end computers, a graphics level between 1 and 3 is recommended. In order to run games smoothly, computers with enough power can handle between 8 and 10, but they most likely require an external graphics processing unit, rather than internal graphics. Graphics settings are a 10-level adjustable bar for the looks (and performance) of Roblox.
